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Cast a reflection in Motion
In the real world, all objects exhibit some degree of reflectivity based on surface shine, brightness, angle of view, and proximity to reflected objects. Motion simulates this natural effect, equipping every object with a set of parameters to create and control realistic-looking reflections. When reflections are enabled for a layer, all other layers in the project are reflected but may only be visible from specific angles and distances.

In Motion, reflections are controlled in the Properties Inspector. To improve performance, you can temporarily turn off the rendering of reflections in the canvas.
See alsoReflection controls in MotionHow groups affect reflections in MotionLimit recursive reflections in Motion
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