What's new in Motion

Learn about the latest updates for Motion 5.6.4.

Automatic Color Processing

Create Motion projects that automatically adapt to HDR or SDR timelines in Final Cut Pro.

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Color Adjustments filter

Precisely control the look of your image with HDR-optimized color processing sliders for exposure, contrast, highlights, midtones, shadows, and more.

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Optimized performance

Experience improved real-time playback and export speeds on Apple silicon and Intel-based Mac computers.

Get complete step-by-step how-to instructions and information on all features in Motion. For a detailed list of enhancements and fixes in Motion, refer to the Motion release notes.


New in Motion 5.6.1

  • Automatically detect and track faces or objects and match their movement with shapes, text, emitters, or other Motion elements.
  • Divide an image into slices to prevent distortion when scaling.
  • Experience unrivaled playback and graphics performance with optimizations for M1 Max and M1 Ultra on the new Mac Studio.

New in Motion 5.6

  • Automatically detect and track faces or objects and match their movement with shapes, text, emitters, or other Motion elements.
  • Add or delete focus points and change the intensity of the depth effect for videos shot in Cinematic mode on iPhone 13 (requires macOS Monterey).
  • Easily add a neon glow to text, shapes, video, stills, and more with the Neon filter.
  • Experience workstation-class playback and graphics performance with optimizations for MacBook Pro models with the M1 Pro or the M1 Max chip. 

New in Motion 5.5.2

  • Improved performance and efficiency on Mac computers with Apple silicon. 
  • Import USDZ models or choose from a collection of 3D objects in the Motion library and animate their position, rotation, and scale.
  • Outline the edge of an object, text, or clip with a solid color or gradient.

New in Motion 5.4.4

  • Metal-based processing engine improves playback, rendering, and compositing.
  • Create 8K motion graphics by harnessing the power of multiple GPUs, up to 28 CPU cores, and Afterburner with Mac Pro (2019).
  • View stunning HDR titles and effects with Apple Pro Display XDR.

New in Motion 5.4.3

  • Detect media files that require conversion to be compatible with future versions of macOS after macOS Mojave.
  • Color grade with powerful color wheels, color curves, and hue/saturation curves.
  • Turn any photo or video into a colorful or monochromatic comic book illustration. 
  • Create unique distortions by applying the Tiny Planet effect to 360º video in standard projects.

New in Motion 5.4.2

  • Create motion graphics that accurately display and animate foreign language text, symbols, and emoji.

New in Motion 5.4.1

  • Design motion graphics using pristine video captured in the new ProRes RAW format.
  • Work natively with ProRes RAW or ProRes RAW HQ files created by ATOMOS recorders and DJI Inspire 2 drone.

New in Motion 5.4

  • Create and deliver immersive 360° motion graphics with live output to a VR headset.
  • Easily convert project types at any time to switch between titles, generators, effects, and transitions.
  • Build realistic spring-loaded animations without the need for complex keyframes.
  • Choose from a variety of photographic-inspired looks, including Instant, Chrome, and Transfer.
  • Apply 360° effects including blurs, glows, and more.
  • Save any 360° motion graphic and access it immediately from the effects browser in Final Cut Pro.
  • Create 3D scenes within a 360° project for ultra-realistic 360° environments.
  • Edit 360° video into a non-360° project and animate the pan, tilt, and zoom.
  • Place any graphic, still, or video into a 360° project, then reposition and resize to fit perfectly into the 360° scene.
  • Use the 360° Look Around view to preview your 360° scene without a VR headset.
  • Import, playback, and editing of High Efficiency Video Coding (HEVC, also known as H.265) video clips and High Efficiency Image Format (HEIF) photos from Apple devices.*

* HEVC and HEIF support requires macOS High Sierra or later

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