Final Cut Pro X: Add 360° clips to a rectilinear project

Add 360° clips to a rectilinear project

You can add 360° clips to a standard rectilinear project. When you export the rectilinear project, the 360° clips are converted to rectilinear clips (which are not navigable by the viewing audience). However, you can create the effect of cinematic camera moves with 360° clips by animating tilts, pans, and rolls (or create interesting “tiny planet” effects) before you export.

  1. Make sure the 360° clips have the correct 360° metadata tags in the browser.

    For more information, see Check settings for imported 360° clips.

  2. Add one or more 360° clips to a rectilinear project.

    For more information, see Create a new project and Adding clips overview.

    Note: If you add a stereoscopic 360° clip to a rectilinear project, Final Cut Pro displays the video image from the left eye only.

  3. Select the clip or clips in the timeline.

  4. If the Video inspector isn’t already shown, do one of the following:

    • Choose Window > Show in Workspace > Inspector (or press Command-4).

    • Click the Inspector button on the right side of the toolbar.

      The Inspector button in the toolbar
  5. Click the Video button at the top of the inspector.

    The Video button
  6. In the Video inspector, scroll down to the Orientation section, then click the Mapping pop-up menu and choose one of the following:

    • Normal: Presents any portion of the 360° video, up to 175° maximum (125° for 16:9 projects), using gnomonic projection, in which straight lines appear straight.

    • Tiny Planet: Maps the entire 360° sphere onto a flat plane and presents your 360° footage in wildly distorted and interesting ways. For more information, see Create a tiny planet effect.

  7. In the Orientation section, adjust any of the following parameters:

    • Tilt (X): Rotate the view left or right (around the x-axis).

    • Pan (Y): Rotate the view up or down (around the y-axis).

    • Roll (Z): Rotate the view clockwise or counterclockwise (around the z-axis).

    • Field of View: Adjust the amount of the 360° scene that is shown. To widen the field of view, drag the slider to the right. To narrow the field of view, drag the slider to the left.

    You can use one orientation (camera angle) for the entire duration of a 360° clip, or you can animate changes to the orientation over time to create the effect of cinematic camera moves. For more information, see Adjust video effects using keyframes.

    Important: Changes to the orientation settings affect the orientation of output media files.

You can edit the 360° clips in a rectilinear project the same way you edit standard clips. When you finish editing your rectilinear project, you can share the project using any share method. The output from any 360° clips included in the project is flat (just like any other standard rectilinear video).

Published Date: Mar 22, 2019
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