Logic Pro User Guide for iPad
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Route MIDI internally to software instrument tracks
- Record with Low Latency Monitoring mode
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Session Player region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
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- Intro to chords
- Add and delete chords
- Select chords
- Cut, copy, and paste chords
- Move and resize chords
- Loop chords on the Chord track
- Edit chords
- Work with chord groups
- Use chord progressions
- Change the chord rhythm
- Choose which chords a Session Player region follows
- Analyze the key signature of a range of chords
- Create fades on audio regions
- Extract vocal and instrumental stems with Stem Splitter
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
- Use the Mod Pad
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope point transition shapes
- Vector Envelope release phase behavior
- Use Vector Envelope time scaling
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low, bandpass, and highpass filters
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Studio Piano
- Copyright
Bounce Live Loops cells in Logic Pro for iPad
You can bounce audio or MIDI cells into a new audio cell, similar to the way you bounce regions in place in the Tracks area.
If you bounce a cell that has different start and loop start positions, the resulting bounce cell consists of a pass from the start position to the loop end position, and a pass from the loop start position to the loop end position (loop range). If cell looping is turned off, the bounce range extends from the start position to the end of the source cell.
You can choose to include an extra bounce of the loop range in the bounce cell. This is particularly useful if you want to ensure that any instrument release or effect tails (reverb, delay, and so on) at the end of the source cell’s loop range will be audible at the start of the bounce cell’s loop range.
If you bounce multiple cells together, the bounce range begins where the source cells start playing and ends when they all reach their loop end positions simultaneously.
Bounce one or more cells in place
In Live Loops in Logic Pro, tap the Cell Edit button in the Live Loops menu bar, then select one or more cells on an audio or software instrument track.
Tap one of the selected cells, then tap Bounce Cells in Place.
In the Bounce Cells in Place dialog, define the following parameters:
Name: Enter a name for the bounce cell in the field.
Destination: Indicate the type of track on which the bounce cell is placed. You have two options:
New Track: Creates a new audio track below the selected track and places the bounce cell on that track.
Selected Track: Places the bounce cell on the selected track. This option is available only if an audio track is selected.
Source: Define what happens to the source cells after bouncing. You have three options:
Mute: Mutes the source cells after processing the bounce cell.
Delete: Deletes the source cells from the original tracks after processing the bounce cell.
Leave: Leaves the source cells unaltered after processing the bounce cell.
Include Effect Plug-ins: Turn off to bypass all plug-ins on the source track during the bounce process.
Bounce Second Loop Pass: Turn on to include an extra bounce of the loop range in the bounce cell.
Include Audio Tail in File: Turn on to continue the bounce process after the end of the bounce range, including any instrument release and potential effect tail (reverb, delay, and so on), until there is no longer a signal. Otherwise, only the bounce range is bounced.
Include Audio Tail in Region: Turn on to include the entire bounce file in the bounce cell. Otherwise, the bounce cell includes only the bounce range. This switch is visible only when the Include Audio Tail in File switch is on.
Include Volume/Pan Automation: Turn on to have volume and pan automation performed during the bounce process, with their result influencing the bounce file. Otherwise, the volume and pan automation curves are simply copied to the bounce cell.
Normalize: Choose between three states of normalization from the menu:
On: Normalization is on.
Off: Normalization is off.
Overload Protection Only: Allows downward normalization in case of overloads—levels above 0 dB, which would lead to clipping—but no normalization in case of lower levels.
Restore Defaults: Tap to set all parameters to their default settings.
Tap Bounce to create an in-place bounce of the selected cells.
Note: When you tap Bounce, the settings you have chosen are recalled the next time you use Bounce Cells in Place.
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