Motion User Guide
- Welcome
- What’s new
- 
        
        - Intro to basic compositing
- 
        
        - Intro to transforming layers
- 
        
        - Intro to transforming layers in the canvas
- Transform layer properties in the canvas
- Transform tools
- Change layer position, scale, or rotation
- Move a layer’s anchor point
- Add a drop shadow to a layer
- Distort or shear a layer
- Crop a layer
- Modify shape or mask points
- Transform text glyphs and other object attributes
- Align layers in the canvas
 
- Transform layers in the HUD
- Transform 2D layers in 3D space
 
 
- 
        
        - Intro to behaviors
- Behaviors versus keyframes
- 
        
        - Intro to behavior types
- 
        
        - Intro to Parameter behaviors
- Audio behavior
- Average behavior
- Clamp behavior
- Custom behavior
- Add a Custom behavior
- Exponential behavior
- Link behavior
- Logarithmic behavior
- MIDI behavior
- Add a MIDI behavior
- Negate behavior
- Oscillate behavior
- Create a decaying oscillation
- Overshoot behavior
- Quantize behavior
- Ramp behavior
- Randomize behavior
- Rate behavior
- Reverse behavior
- Stop behavior
- Track behavior
- Wriggle behavior
 
- 
        
        - Intro to Simulation behaviors
- Align to Motion behavior
- Attracted To behavior
- Attractor behavior
- Drag behavior
- Drift Attracted To behavior
- Drift Attractor behavior
- Edge Collision behavior
- Gravity behavior
- Orbit Around behavior
- Random Motion behavior
- Repel behavior
- Repel From behavior
- Rotational Drag behavior
- Spring behavior
- Vortex behavior
- Wind behavior
 
- Additional behaviors
 
 
- 
        
        - Intro to using generators
- Add a generator
- 
        
        - Intro to image generators
- Caustics generator
- Cellular generator
- Checkerboard generator
- Clouds generator
- Color Solid generator
- Concentric Polka Dots generator
- Concentric Shapes generator
- Gradient generator
- Grid generator
- Japanese Pattern generator
- Lens Flare generator
- Manga Lines generator
- Membrane generator
- Noise generator
- One Color Ray generator
- Op Art 1 generator
- Op Art 2 generator
- Op Art 3 generator
- Overlapping Circles generator
- Radial Bars generator
- Soft Gradient generator
- Spirals generator
- Spiral Drawing generator
- Use Spiral Drawing onscreen controls
- Star generator
- Stripes generator
- Sunburst generator
- Truchet Tiles generator
- Two Color Ray generator
 
- Save a custom generator
 
- 
        
        - Intro to filters
- Browse and preview filters
- Apply or remove filters
- 
        
        - Intro to filter types
- 
        
        - Intro to Color filters
- Brightness filter
- Channel Mixer filter
- Color Adjustments filter
- Color Balance filter
- Example: Color-balance two layers
- Color Curves filter
- Use the Color Curves filter
- Color Reduce filter
- Color Wheels filter
- Use the Color Wheels filter
- Colorize filter
- Contrast filter
- Custom LUT filter
- Use the Custom LUT filter
- Gamma filter
- Gradient Colorize filter
- HDR Tools filter
- Hue/Saturation filter
- Hue/Saturation Curves filter
- Use the Hue/Saturation Curves filter
- Levels filter
- Negative filter
- OpenEXR Tone Map filter
- Sepia filter
- Threshold filter
- Tint filter
 
- 
        
        - Intro to Distortion filters
- Black Hole filter
- Bulge filter
- Bump Map filter
- Disc Warp filter
- Droplet filter
- Earthquake filter
- Fisheye filter
- Flop filter
- Fun House filter
- Glass Block filter
- Glass Distortion
- Insect Eye filter
- Mirror filter
- Page Curl filter
- Poke filter
- Polar filter
- Refraction filter
- Ring Lens filter
- Ripple filter
- Scrape filter
- Sliced Scale filter
- Use the Sliced Scale filter
- Sphere filter
- Starburst filter
- Stripes filter
- Target filter
- Tiny Planet filter
- Twirl filter
- Underwater filter
- Wave filter
 
- 
        
        - Intro to Stylize filters
- Add Noise filter
- Bad Film filter
- Bad TV filter
- Circle Screen filter
- Circles filter
- Color Emboss filter
- Comic filter
- Crystallize filter
- Edges filter
- Extrude filter
- Fill filter
- Halftone filter
- Hatched Screen filter
- Highpass filter
- Indent filter
- Line Art filter
- Line Screen filter
- MinMax filter
- Noise Dissolve filter
- Pixellate filter
- Posterize filter
- Relief filter
- Slit Scan filter
- Slit Tunnel filter
- Texture Screen filter
- Vignette filter
- Wavy Screen filter
 
 
- About filters and color processing
- Publish filter controls to Final Cut Pro
- Using filters on alpha channels
- Filter performance
- Save custom filters
 
- 
        
        - Intro to 360-degree video
- 360-degree projects
- Create 360-degree projects
- Add 360-degree video to a project
- Create a tiny planet effect
- Reorient 360-degree media
- Creating 360-degree templates for Final Cut Pro
- 360-degree-aware filters and generators
- Export and share 360-degree projects
- Guidelines for better 360-degree projects
 
- 
        
        - Intro to settings and shortcuts
- 
        
        - Intro to Keyboard shortcuts
- Use function keys
- General keyboard shortcuts
- Audio list keyboard shortcuts
- 
        
        - Tools keyboard shortcuts
- Transform tool keyboard shortcuts
- Select/Transform tool keyboard shortcuts
- Crop tool keyboard shortcuts
- Edit Points tool keyboard shortcuts
- Edit shape tools keyboard shortcuts
- Pan and Zoom tools keyboard shortcuts
- Shape tools keyboard shortcuts
- Bezier tool keyboard shortcuts
- B-Spline tool keyboard shortcuts
- Paint Stroke tool keyboard shortcuts
- Text tool keyboard shortcuts
- Shape mask tools keyboard shortcuts
- Bezier Mask tool keyboard shortcuts
- B-Spline Mask tool keyboard shortcuts
 
- Transport control keyboard shortcuts
- View option keyboard shortcuts
- HUD keyboard shortcuts
- Inspector keyboard shortcuts
- Keyframe Editor keyboard shortcuts
- Layers keyboard shortcuts
- Library keyboard shortcuts
- Media list keyboard shortcuts
- Timeline keyboard shortcuts
- Keyframing keyboard shortcuts
- Shape and Mask keyboard shortcuts
- 3D keyboard shortcuts
- Miscellaneous keyboard shortcuts
 
- Touch Bar shortcuts
- Move assets to another computer
- Work with GPUs
 
- Glossary
- Copyright and trademarks

Text Glow controls in Motion
Use the Glow controls in the Appearance pane of the Text Inspector to create a glow in front of or behind text. Except for Layer Order, all Glow parameters can be animated.
Note: You can distort the glow of text independently of other Appearance parameters. See Distort a glyph in the canvas.

- Glow: An activation checkbox to enable or disable glow parameters in this group. This checkbox is deselected by default. - Note: When the Glow activation checkbox is selected, the text is rasterized. See Intro to rasterization. 
- Fill with: A pop-up menu to set the fill for the glow. As with the Face and Outline controls, you can set the glow fill to Color, Gradient, or Texture. - The Glow “Fill with” options—Color, Gradient, and Texture—are equivalent to the Face controls. For information on using these controls, see Text Face controls. 
- Color/Gradient/Texture: Color controls to set the color, gradient, or texture of the glow effect. Click the disclosure triangle to adjust additional parameters. 
- Opacity: A slider to set the opacity of the text glow. 
- Blur: A slider to set the softness of the text glow. To ensure that the glow is visible, set the Blur value above 0. 
- Radius: A slider to set the circumference of the glow. 
- Scale: A slider to set the size of the glow. 
- Offset: Value sliders to offset the glow in the X or Y position. 
- Layer Order: A pop-up menu to specify whether the glow is drawn over or under the text face. 
- Four Corner: Click the disclosure triangle to reveal value sliders to control the position of the glow attribute, allowing for glow distorting effects: - Bottom Left: Offsets the text glow from the lower left of its original position. 
- Bottom Right: Offsets the text glow from the lower right of its original position. 
- Top Right: Offsets the text glow from the upper right of its original position. 
- Top Left: Offsets the text glow from the upper left of its original position. 
 - Note: You can also adjust the Four Corner parameters using onscreen controls. See Glyph controls in the Text HUD. 
Download this guide: PDF