Logic Pro User Guide for iPad
-
- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
- Undo and redo edits in Logic Pro for iPad
-
- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
-
- Intro to recording
-
- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Route MIDI internally to software instrument tracks
- Record with Low Latency Monitoring mode
- Use the metronome
- Use the count-in
-
- Intro to arranging
-
- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Session Player region or a pattern region
- Replace a MIDI region with a Session Player region in Logic Pro for iPad
- Rename regions
- Change the color of regions
- Delete regions
-
- Intro to chords
- Add and delete chords
- Select chords
- Cut, copy, and paste chords
- Move and resize chords
- Loop chords on the Chord track
- Color chords on the Chord track
- Edit chords
- Work with chord groups
- Use chord progressions
- Change the chord rhythm
- Choose which chords a Session Player region follows
- Analyze the key signature of a range of chords
- Create fades on audio regions
- Extract vocal and instrumental stems with Stem Splitter
- Access mixing functions using the Fader
-
- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
-
- Intro to mixing
-
- Channel strip types
- Channel strip controls
- Peak level display and clipping
- Set channel strip volume
- Set channel strip input format
- Set the output for a channel strip
- Set channel strip pan position
- Mute and solo channel strips
- Reorder channel strips in the Mixer in Logic Pro for iPad
- Replace a patch on a channel strip using drag and drop
- Work with plug-ins in the Mixer
- Search for plug-ins in the Mixer in Logic Pro for iPad
-
- Effect plug-ins overview
-
- Instrument plug-ins overview
-
- ES2 overview
- Interface overview
-
- Modulation overview
- Use the Mod Pad
-
- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope point transition shapes
- Vector Envelope release phase behavior
- Use Vector Envelope time scaling
- Modulation source reference
- Via modulation source reference
-
- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low, bandpass, and highpass filters
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Studio Piano
- Copyright
Bounce regions in place in Logic Pro for iPad
You can bounce regions in place, creating audio files that are placed at the same position as the original regions in the Tracks area. Using Bounce in Place, you can bounce regions of any type. You set the bounce destination and additional options in the Bounce in Place dialog when you create the bounce.
When multiple regions are selected, you can choose whether the result is:
A single audio file
A single audio file per track
An audio file for each selected region, replacing the region
In all cases, the resulting audio file(s) may include an audio tail from any effects extending past the end of the source region.
Bouncing in place might seem similar to the Freeze function. Both save CPU power by rendering all effect plug-ins of a track (and, for software instrument tracks, the instrument). Freeze uses the 32-bit float format to safeguard against volume clipping.
Note: A bounce in place is performed offline for audio and software instrument tracks with internal sound sources. When audio or MIDI signals are routed to external sound sources, Logic Pro performs a real-time bounce.
Bounce one or more regions in place
In Logic Pro, select the region or regions.
Tap one of the selected regions, then tap Bounce and Join.
Tap Bounce in Place.
In the Bounce in Place dialog, edit any of the following parameters:
Name field: Tap the name, then enter a new name for the bounce file. The default name is the region name of the first selected region, with the extension _bip added at the end.
Destination pop-up menu: Choose the track type on which the bounce file is placed. The choices are:
New Track: Creates a new audio track below the selected track and places the bounce region on that track.
Selected Track: Places the bounce region on the selected track. This option is available only if an audio track is selected.
Note: When multiple files are selected and the destination file is set to either One File per Track or One File per Region, the “Selected Track” option appears as “Source Tracks.”
Destination File pop-up menu: Choose whether the bounce result is a single audio file, an audio file per track with selected regions, or an audio file per selected region.
One File: The bounce results in a single audio file replacing the selected region or regions, plus any audio tail following the last selected region (default).
One File per Track: The bounce results in an audio file for each track that extends from the beginning of the first selected region to the end of the last selected region, plus any audio tail following the last selected region.
One File per Region: The bounce results in an audio file for each selected region, replacing the region. Each bounced region contains the audio tail from any effects extending past the end of the source region. On all but the last region, the tail is shortened so that the region keeps its original borders.
Source pop-up menu: Choose whether the source regions are muted, deleted, or left in place.
Include Effect Plug-ins switch: When selected, all plug-ins on the source track are included during the bounce process.
Include Audio Tail in File switch: When selected, the bounce process continues after the end of the bounce range—either to the end of the cycle or to the end of the last selected region—until there is no longer any signal. Otherwise, only the bounce range is bounced.
Include Audio Tail in Region switch: When selected, the entire bounce file is included in the bounce region. Otherwise, the bounce region only includes the bounce range.
Note: The Include Audio Tail in Region switch is available only when the Include Audio Tail in File switch is on.
Include Volume/Pan Automation switch: When selected, volume and pan automation is performed during the bounce process, affecting the bounce file. Otherwise, the volume and pan automation is simply copied, not performed.
Normalize pop-up menu: Choose one of the normalization options:
On: The bounce files are bidirectionally normalized.
(When the maximum level of the bounce file is below 0 dB, its level is increased to 0 dB. When the maximum level is above 0 dB, its level is reduced to 0 dB to avoid clipping.)
Off: The level of the bounce files is unchanged.
Prevent Overload: When the level of a bounce file is above 0 dB, its level is reduced to 0 dB to avoid clipping. When the level is below 0 dB, it is unchanged.
Tap Bounce at the top of the dialog.
Download this guide: PDF