Final Cut Pro X Logic Effects
- Welcome
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- Intro to echo effects
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- Intro to Delay Designer
- Delay Designer interface
- Main display controls
- View buttons
- Navigate the Tap display
- Create taps
- Select taps
- Move and delete taps
- Use the tap toggle buttons
- Edit taps in the Tap display
- Align tap values
- Edit filter cutoff
- Edit pan
- Tap parameter bar
- Tap shortcut menu
- Reset tap values
- Master section controls
- Work with Delay Designer in surround
- Modulation Delay
- Stereo Delay
- Tape Delay
- Copyright
Intro to modulation effects in Final Cut Pro
Modulation effects are used to add motion and depth to your sound.
Effects such as chorus, flanging, and phasing are well-known examples. Modulation effects typically delay the incoming signal by a few milliseconds and use a low-frequency oscillator (LFO) to modulate the delayed signal. The LFO may also be used to modulate the delay time in some effects.
An LFO is much like the sound-generating oscillators in synthesizers, but the frequencies generated by an LFO are so low that they can’t be heard. Therefore, they are used only for modulation purposes. LFO controls include speed (or frequency) and depth—also called intensity—controls.
You can also control the ratio of the affected (wet) signal and the original (dry) signal. Some modulation effects include feedback controls, which add part of the effect’s output back into the effect input.
Other modulation effects involve pitch. The most basic type of pitch modulation effect is vibrato. It uses an LFO to modulate the frequency of the sound. Unlike other pitch modulation effects, vibrato alters only the delayed signal.
More complex Final Cut Pro modulation effects, such as Ensemble, mix several delayed signals with the original signal.