Logic Pro User Guide for iPad
-
- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
-
- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
-
- Intro to recording
-
- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Use the metronome
- Use the count-in
-
- Intro to arranging
-
- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Drummer region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
- Create fades on audio regions
- Access mixing functions using the Fader
-
- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
-
- Effect plug-ins overview
-
- Instrument plug-ins overview
-
- ES2 overview
- Interface overview
-
- Modulation overview
-
- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope release phase behavior
- Vector Envelope point transition shapes
- Use Vector Envelope time scaling
- Use the Mod Pad
- Modulation source reference
- Via modulation source reference
-
- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low and Highpass filter
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Copyright
Restrict ES2 randomization in Logic Pro for iPad
You can restrict randomization to particular groups of parameters with the RND Group pop-up menu.
Some aspects of your sound may already be ideal for the sound you had in mind. For example, your sound setting has a nice percussiveness, and you’d like to try a few sonic color variations while retaining this percussive feel. To avoid the random variation of any attack times, you can restrict the variation to oscillator or filter parameters. You do this by setting the RND Group to Waves or Filters, thus excluding the envelope parameters from the variation process.
Note: The Master Level, Filter Bypass, and oscillator on/off parameters are never randomized. Also, randomizations of the Vector Envelope turn the Point Solo parameter off.
You can restrict random sound variations to the parameter groups outlined below:
Randomize Group | Comments | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
All | All parameters, with the exception of those mentioned above, are randomized. | ||||||||||
All except Mod Matrix+Pitch | All parameters, with the exception of router parameters and the basic pitch (semitone settings of the oscillators), are altered. Oscillator fine-tuning is, however, randomized. | ||||||||||
All except Vector Env | All parameters, with the exception of Vector Envelope parameters, are altered. This maintains the rhythmic feel of a given setting. | ||||||||||
Waves | Only the oscillator Wave and Digiwave parameters are altered. Other oscillator parameters (tuning, mix, and modulation routings in the router) are excluded. | ||||||||||
Digiwaves | New Digiwaves are selected for all oscillators. Other oscillator parameters (tuning, mix, and modulation routings in the router) are excluded. | ||||||||||
Filters | The following filter parameters are varied: Filter Structure (series or parallel), Filter Blend, Filter Mode, Cutoff Frequency, and Resonance for Filters 1 and 2. The Fatness and Filter FM parameters of Filter 2 are also randomized. | ||||||||||
Envs | All parameters of all three envelopes (ENV 1, ENV 2, and ENV 3) are randomized. The Vector Envelope is excluded. | ||||||||||
LFOs | All parameters of both LFOs are varied. | ||||||||||
Mod Matrix | All parameters—in all modulation routings—are varied (all intensities, target, via, and source parameters are changed). | ||||||||||
FX | All effects parameters are randomized. | ||||||||||
Vector Envelope | All Vector Envelope parameters are varied, including the X/Y routing of the Planar Pad. | ||||||||||
Vector Env Mix Pad | The oscillator mix levels of the Vector Envelope points are altered. The rhythm and tempo of the modulation (the time parameters of the points) are not changed. | ||||||||||
Vector Env XY Pad Options | The X and Y values of Vector Envelope points are randomized. The X/Y routing, however, is not changed. The rhythm and tempo of the modulation (the time parameters of the points) are also left unaltered. You can specify a single direction for randomization by choosing either:
| ||||||||||
Vec Env Times | Only the time parameters of the Vector Envelope points are altered. | ||||||||||
Vec Env Structure | The Vector Envelope structure is altered. This includes: All times, the Sustain point, the number of points, and all loop parameters. | ||||||||||
Vec Env Shuffle Times | The Vector Envelope shuffle times (within loops) are altered. This includes the Loop Smooth value, if Loop Mode is set to Fwd or Bwd. |
Download this guide: PDF