Final Cut Pro User Guide for Mac
- Welcome
- What’s new
- 
        
        - Intro to importing media
- If it’s your first import
- Organize files during import
- 
        
        - Import from Image Playground
- Import from iMovie for macOS
- Import from iMovie for iOS or iPadOS
- Import from Final Cut Pro for iPad
- Import from Final Cut Camera
- Import from Photos
- Import from Music
- Import from Apple TV
- Import from Motion
- Import from GarageBand and Logic Pro
- Import using workflow extensions
 
- Record into Final Cut Pro
- Memory cards and cables
- Supported media formats
- Import third-party formats with media extensions
 
- 
        
        - Intro to effects
- 
        
        - Intro to transitions
- How transitions are created
- Add transitions and fades
- Quickly add a transition with a keyboard shortcut
- Set the default duration for transitions
- Delete transitions
- Adjust transitions in the timeline
- Adjust transitions in the inspector and viewer
- Merge jump cuts with the Flow transition
- Adjust transitions with multiple images
- Modify transitions in Motion
 
- Add adjustment clips
 
- 
        
        
- Add storylines
- Use the precision editor
- Conform frame sizes and rates
- Use XML to transfer projects
 
- Glossary
- Copyright and trademarks

Add 360° clips to standard projects in Final Cut Pro for Mac
You can add 360° clips to a standard rectilinear project. When you export the rectilinear project, the 360° clips are converted to rectilinear clips (which are not navigable by the viewing audience). However, you can create the effect of cinematic camera moves with 360° clips by animating tilts, pans, and rolls (or create interesting “tiny planet” effects) before you export.
- Make sure the 360° clips have the correct 360° metadata tags in the Final Cut Pro browser. 
- Add one or more 360° clips to a rectilinear project. - See Create a new project and Intro to adding clips. - Note: If you add a stereo (stereoscopic) media 360° clip to a rectilinear project, Final Cut Pro displays the video image from the left eye only. 
- Select the clip or clips in the timeline. 
- If the Video inspector isn’t already shown, do one of the following: - Choose Window > Show in Workspace > Inspector (or press Command-4). 
- Click the Inspector button on the right side of the toolbar.  
 
- Click the Video button at the top of the inspector.  
- In the Video inspector, scroll down to the Orientation section, then click the Mapping pop-up menu and choose one of the following: - Normal: Presents any portion of the 360° video, up to 175° maximum (125° for 16:9 projects), using gnomonic projection, in which straight lines appear straight. 
- Tiny Planet: Maps the entire 360° sphere onto a flat plane, creating the effect of a tiny planet. See Add the Tiny Planet effect. 
 
- In the Orientation section, adjust any of the following parameters: - Tilt (X): Rotate the view left or right (around the x-axis). 
- Pan (Y): Rotate the view up or down (around the y-axis). 
- Roll (Z): Rotate the view clockwise or counterclockwise (around the z-axis). 
- Field of View: Adjust the amount of the 360° scene that is shown. To widen the field of view, drag the slider to the right. To narrow the field of view, drag the slider to the left. 
 - You can use one orientation (camera angle) for the entire duration of a 360° clip, or you can animate changes to the orientation over time to create the effect of cinematic camera moves. See Add video effect keyframes. - Important: Changes to the orientation settings affect the orientation of output media files. 
You can edit the 360° clips in a rectilinear project the same way you edit standard clips. When you finish editing your rectilinear project, you can share the project using any share method. The output from any 360° clips included in the project is flat (just like any other standard rectilinear video).
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