
Using filters and masks with replicators in Motion
You can apply filters or masks to a replicator or to its image source (the disabled layer in the Layers list used to create the replicator cell). However, you cannot apply filters or masks to the replicator cells themselves.
Filters
When applied to the replicator, a filter affects every element of the replicator pattern. When applied to an image source layer, the effect of a filter is retained when the layer is replicated.

For more information on applying filters to layers in your project, see Intro to filters.
Masks
When you apply a mask to a replicator source layer, the effect of the mask is retained when the layer is replicated.

You can also apply a mask to the replicator object itself.

Note: Although you cannot apply masks to a 3D replicator, you can apply them to the image source layer used to create a cell in a 3D replicator.
For more information on working with masks, see Intro to masks and transparency.
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