Logic Pro User Guide for iPad
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Route MIDI internally to software instrument tracks
- Record with Low Latency Monitoring mode
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Session Player region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
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- Intro to chords
- Add and delete chords
- Select chords
- Cut, copy, and paste chords
- Move and resize chords
- Loop chords on the Chord track
- Edit chords
- Work with chord groups
- Use chord progressions
- Change the chord rhythm
- Choose which chords a Session Player region follows
- Analyze the key signature of a range of chords
- Create fades on audio regions
- Extract vocal and instrumental stems with Stem Splitter
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
- Use the Mod Pad
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope point transition shapes
- Vector Envelope release phase behavior
- Use Vector Envelope time scaling
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low, bandpass, and highpass filters
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Studio Piano
- Copyright
ES2 modulation source reference in Logic Pro for iPad
The table outlines all modulation sources.
Source | Comment | ||||||||||
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LFO1 | LFO 1 is used as a source. | ||||||||||
LFO2 | LFO 2 is used as a source. | ||||||||||
ENV1 | Envelope Generator 1 is used as a source. | ||||||||||
ENV2 | Envelope Generator 2 is used as a source. | ||||||||||
ENV3 | Envelope Generator 3 is used as a source. Envelope Generator 3 always controls the level of the overall sound. | ||||||||||
Pad-X, Pad-Y | Define the axes of the Mod Pad as modulation sources for the selected modulation target. See Use the ES2 Mod Pad and Use the ES2 Vector Envelope. | ||||||||||
Max | Max sets the value of this source to +1. This offers interesting options for controlling the modulation intensity with all possible via values. | ||||||||||
Kybd | Kybd (Keyboard) outputs the keyboard position (the MIDI note number). The center point is C3 (an output value of 0). Five octaves below and above, an output value of −1 or +1, respectively, is sent. Modulate the Cut 1+2 target with the Kybd source to control the cutoff frequencies of the filters with the keyboard position—as you play up and down the keyboard, the cutoff frequencies change. A modulation intensity of 0.5 proportionately scales cutoff frequencies with keyboard note pitches. | ||||||||||
Velo | Velocity sensitivity serves as a modulation source. | ||||||||||
Bender | The pitch bend wheel serves as a bipolar modulation source. This is also true when the Bend Range parameter of the oscillators is set to 0. | ||||||||||
ModWhl | The modulation wheel serves as a modulation source. For most standard applications, you’ll probably use the wheel as the via controller. Traditionally, it is used to control the intensity of periodic LFO modulations. Used here, it can be employed for direct, static modulations, such as controlling both filter cutoff frequencies (Target = Cut 1+2). | ||||||||||
Touch | Aftertouch serves as a modulation source. ES2 reacts to polyphonic aftertouch. If you set the Target to Cut 1+2, the cutoff frequencies rise and fall, depending on how firmly you press a key on your touch-sensitive MIDI keyboard—after the initial keystrike. | ||||||||||
Whl+To | Both the modulation wheel and aftertouch serve as modulation sources. | ||||||||||
MIDI Controllers A-F | MIDI controllers available in Mod Matrix Slot 1—10 are named Ctrl A–F and can be assigned to arbitrary controller numbers. See Use ES2 macro controls. | ||||||||||
RndN01 | RndNO1 (Note On Random1) outputs a random modulation value between −1.0 and 1.0, that changes when a note is triggered or retriggered. The (random) note-on modulation remains constant throughout the note duration, until the next note-on trigger. There is no value change when playing legato while in legato mode. | ||||||||||
RndN02 | RndNO2 (Note On Random 2) behaves like Note On Random1, but it glides, rather than steps, to the new random value, using the Glide time (inclusive of modulation). It also differs from Note On Random 1 in that the random modulation value changes when playing legato while in legato mode. | ||||||||||
SideCh | SideCh (Side Chain modulation) uses a side chain signal as a modulation (trigger) signal. The side chain source can be chosen from the Side Chain pop-up menu in the plug-in menu bar. It is fed to the internal envelope follower, which creates a modulation value based on the current side chain input signal level. |
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