Motion User Guide
- Welcome
-
- Intro to basic compositing
-
- Intro to transforming layers
-
- Intro to transforming layers in the canvas
- Transform layer properties in the canvas
- Transform tools
- Change layer position, scale, or rotation
- Move a layer’s anchor point
- Add a drop shadow to a layer
- Distort or shear a layer
- Crop a layer
- Modify shape or mask points
- Transform text glyphs and other object attributes
- Align layers in the canvas
- Transform layers in the HUD
- Transform 2D layers in 3D space
-
- Intro to behaviors
- Behaviors versus keyframes
-
- Intro to behavior types
-
- Intro to Parameter behaviors
- Audio behavior
- Average behavior
- Clamp behavior
- Custom behavior
- Add a Custom behavior
- Exponential behavior
- Link behavior
- Logarithmic behavior
- MIDI behavior
- Add a MIDI behavior
- Negate behavior
- Oscillate behavior
- Create a decaying oscillation
- Overshoot behavior
- Quantize behavior
- Ramp behavior
- Randomize behavior
- Rate behavior
- Reverse behavior
- Stop behavior
- Track behavior
- Wriggle behavior
-
- Intro to Simulation behaviors
- Align to Motion behavior
- Attracted To behavior
- Attractor behavior
- Drag behavior
- Drift Attracted To behavior
- Drift Attractor behavior
- Edge Collision behavior
- Gravity behavior
- Orbit Around behavior
- Random Motion behavior
- Repel behavior
- Repel From behavior
- Rotational Drag behavior
- Spring behavior
- Vortex behavior
- Wind behavior
- Additional behaviors
-
- Intro to using generators
- Add a generator
-
- Intro to image generators
- Caustics generator
- Cellular generator
- Checkerboard generator
- Clouds generator
- Color Solid generator
- Concentric Polka Dots generator
- Concentric Shapes generator
- Gradient generator
- Grid generator
- Japanese Pattern generator
- Lens Flare generator
- Manga Lines generator
- Membrane generator
- Noise generator
- One Color Ray generator
- Op Art 1 generator
- Op Art 2 generator
- Op Art 3 generator
- Overlapping Circles generator
- Radial Bars generator
- Soft Gradient generator
- Spirals generator
- Spiral Drawing generator
- Use Spiral Drawing onscreen controls
- Star generator
- Stripes generator
- Sunburst generator
- Truchet Tiles generator
- Two Color Ray generator
- Save a modified generator
-
- Intro to filters
- Browse and preview filters
- Apply or remove filters
-
- Intro to filter types
-
- Intro to Color filters
- Brightness filter
- Channel Mixer filter
- Color Balance filter
- Example: Color-balance two layers
- Color Curves filter
- Use the Color Curves filter
- Color Reduce filter
- Color Wheels filter
- Use the Color Wheels filter
- Colorize filter
- Contrast filter
- Custom LUT filter
- Use the Custom LUT filter
- Gamma filter
- Gradient Colorize filter
- HDR Tools filter
- Hue/Saturation filter
- Hue/Saturation Curves filter
- Use the Hue/Saturation Curves filter
- Levels filter
- Negative filter
- OpenEXR Tone Map filter
- Sepia filter
- Threshold filter
- Tint filter
-
- Intro to Distortion filters
- Black Hole filter
- Bulge filter
- Bump Map filter
- Disc Warp filter
- Droplet filter
- Earthquake filter
- Fisheye filter
- Flop filter
- Fun House filter
- Glass Block filter
- Glass Distortion
- Insect Eye filter
- Mirror filter
- Page Curl filter
- Poke filter
- Polar filter
- Refraction filter
- Ring Lens filter
- Ripple filter
- Scrape filter
- Sphere filter
- Starburst filter
- Stripes filter
- Target filter
- Tiny Planet filter
- Twirl filter
- Underwater filter
- Wave filter
-
- Intro to Stylize filters
- Add Noise filter
- Bad Film filter
- Bad TV filter
- Circle Screen filter
- Circles filter
- Color Emboss filter
- Comic filter
- Crystallize filter
- Edges filter
- Extrude filter
- Fill filter
- Halftone filter
- Hatched Screen filter
- Highpass filter
- Indent filter
- Line Art filter
- Line Screen filter
- MinMax filter
- Noise Dissolve filter
- Pixellate filter
- Posterize filter
- Relief filter
- Slit Scan filter
- Slit Tunnel filter
- Texture Screen filter
- Vignette filter
- Wavy Screen filter
- Publish filter parameters to Final Cut Pro
- Using filters on alpha channels
- Filter performance
- Save custom filters
-
- Intro to 3D objects
- Add a 3D object
- Move and rotate a 3D object
- Reposition a 3D object’s anchor point
- Exchange a 3D object file
- 3D object intersection and layer order
- Using cameras and lights with 3D objects
- Save custom 3D objects
- Guidelines for working with 3D objects
- Working with imported 3D objects
-
- Intro to 360-degree video
- 360-degree projects
- Create 360-degree projects
- Add 360-degree video to a project
- Create a tiny planet effect
- Reorient 360-degree media
- Creating 360-degree templates for Final Cut Pro
- 360-degree-aware filters and generators
- Export and share 360-degree projects
- Guidelines for better 360-degree projects
-
- Intro to tracking
- How does motion tracking work?
- Motion tracking behavior types
- Analyze motion in a clip
- Stabilize a shaky clip
- Unstabilize a clip
- Use a range of frames for analysis
- Load existing tracking data
- Track shapes, masks, and paint strokes
- Track a filter’s position parameter
- Adjust onscreen trackers
- Save tracks to the Library
-
- Intro to preferences and shortcuts
-
- Intro to Keyboard shortcuts
- Use function keys
- General keyboard shortcuts
- Audio list keyboard shortcuts
-
- Tools keyboard shortcuts
- Transform tool keyboard shortcuts
- Select/Transform tool keyboard shortcuts
- Crop tool keyboard shortcuts
- Edit Points tool keyboard shortcuts
- Edit shape tools keyboard shortcuts
- Pan and Zoom tools keyboard shortcuts
- Shape tools keyboard shortcuts
- Bezier tool keyboard shortcuts
- B-Spline tool keyboard shortcuts
- Paint Stroke tool keyboard shortcuts
- Text tool keyboard shortcuts
- Shape mask tools keyboard shortcuts
- Bezier Mask tool keyboard shortcuts
- B-Spline Mask tool keyboard shortcuts
- Transport control keyboard shortcuts
- View option keyboard shortcuts
- HUD keyboard shortcuts
- Inspector keyboard shortcuts
- Keyframe Editor keyboard shortcuts
- Layers keyboard shortcuts
- Library keyboard shortcuts
- Media list keyboard shortcuts
- Timeline keyboard shortcuts
- Keyframing keyboard shortcuts
- Shape and Mask keyboard shortcuts
- 3D keyboard shortcuts
- Miscellaneous keyboard shortcuts
- Touch Bar shortcuts
- Move assets to another computer
- Work with GPUs
- Glossary
- Copyright
Use the Custom LUT filter in Motion
The Custom LUT filter in Motion applies stylized film and video “looks” (such as Summer, Old Timey, Sci-Fi, and so on), camera LUTs, or tone mapping (to convert footage from one color space to another).
To use LUTs in Motion, add the Custom LUT filter to a layer in your project, import third-party LUTs into the filter, then choose the LUT you want to apply to your footage.
Note: Stylized LUT effects are available from a variety of third-party sources. Camera LUTs, used to convert “flat” or “log” footage from high-end cameras to standard color spaces, are available from many camera manufacturers and other sources.
Apply a LUT
In Motion, open the Library, click the Filters category, then click the Color category to reveal the color-correction filters.
Drag the Custom LUT filter to the layer in the Layers list you want to adjust.
The Custom LUT controls appear in the Filters Inspector.
In the Filters Inspector, click the LUT pop-up menu and select Choose Custom LUT.
In the dialog that appears, navigate to the LUT file you want to import, then select it.
You can import LUT files with the filename extensions .cube and .mga. (Motion does not support 1D LUTs.) You can select single files, multiple files, or a folder of files.
Click Open.
The LUT you imported appears as the selected LUT at the top of the Custom LUT section.
If you imported a folder of LUT files, it appears as a submenu in the LUT pop-up menu. (In this case, choose a LUT from the submenu.)
To add additional LUTs to your project, repeat steps 3 through 5, above.
To apply a different LUT, click the LUT pop-up menu and choose a LUT from the list.
Note: Although you can import multiple LUTs into the Custom LUT filter, you can apply only one LUT at a time. (To apply additional LUTs to the same footage, you must apply additional Custom LUT filters).
Click the Input pop-up menu and choose the color space the LUT converts from.
This color space was determined when the custom LUT was created.
Note: Camera LUTs and custom LUTs typically include the names of the input (source) color space and intended output (target) color space in the LUT filename. If you’re not sure which color space to choose, see the LUT creator for more information.
Click the Output pop-up menu and choose the color space the LUT converts to.
This color space was determined when the custom LUT was created.
To optionally set the amount of the original image to be blended with the adjusted image, drag the Mix slider.
Remove a LUT
When you import a LUT into the Custom LUT filter, a copy of the LUT is placed in the /Users/username/Library/Application Support/ProApps/Custom LUTs/ folder.
To remove a LUT from the Custom LUT filter, use the Reveal in Finder command, then delete the LUT file.
In Motion, in the Custom LUT controls in the Filters Inspector, click the LUT pop-up menu and choose Reveal in Finder.
The Custom LUTs folder opens in the Finder.
Drag the LUT file you want to remove to the Trash, then quit and reopen Motion.
Share a LUT
You can also use the Reveal in Finder command to locate a LUT and then share it with others.
In Motion, in the Custom LUT controls in the Filters Inspector, click the LUT pop-up menu and choose Reveal in Finder.
The Custom LUTs folder is in the following location:
/Users/username/Library/Application Support/ProApps/Custom LUTs/
In the Finder, select the LUT files you want to share, then choose File > Compress.
Compressing the files prevents any change to custom LUTs during transit.
Transfer the resulting ZIP file (with the filename extension .zip) to your friend or colleague using email or another convenient method.
Note: Because Motion stores third-party LUTs externally (outside of Motion projects), it’s inadvisable to use LUTs in templates created for Final Cut Pro.