Logic Pro User Guide for iPad
-
- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
-
- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
-
- Intro to recording
-
- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Use the metronome
- Use the count-in
-
- Intro to arranging
-
- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Drummer region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
- Create fades on audio regions
- Access mixing functions using the Fader
-
- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
-
- Effect plug-ins overview
-
- Instrument plug-ins overview
-
- ES2 overview
- Interface overview
-
- Modulation overview
-
- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope release phase behavior
- Vector Envelope point transition shapes
- Use Vector Envelope time scaling
- Use the Mod Pad
- Modulation source reference
- Via modulation source reference
-
- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low and Highpass filter
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Copyright
Arpeggiator MIDI plug-in note order variations in Logic Pro for iPad
The table outlines the Arpeggiator behavior in each note order preset when the Note Order Vari(ation) knob is set to the four available positions.
Note order | Variation 1 | Variation 2 | Variation 3 | Variation 4 |
---|---|---|---|---|
Up | Plays from the lowest to highest note in consecutive order and restarts when all keys are played. | Plays the second step first. This variation consists of four steps; all pressed keys are divided into groups of four with the note order applied to all groups. If there are fewer than four notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the lowest note. | Plays the third step first. This variation consists of four steps; all pressed keys are divided into groups of four with the note order applied to all groups. If there are fewer than four notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the lowest note. | This variation, which consists of three steps, plays up and overlaps; all pressed keys are divided into groups of three with the note order applied to all groups. If there are fewer than three notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the lowest note. |
Down | Plays from the highest to lowest note in consecutive order and restarts when all keys are played. | Plays the second step first. This variation consists of four steps; all pressed keys are divided into groups of four with the note order applied to all groups. If there are fewer than four notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the highest note. | Plays the third step first. This variation consists of four steps; all pressed keys are divided into groups of four with the note order applied to all groups. If there are fewer than four notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the highest note. | This variation, which consists of three steps, plays down and overlaps; all pressed keys are divided into groups of three with the note order applied to all groups. If there are fewer than three notes, the steps without an assigned key are skipped. Once all keys are played, the arpeggio restarts with the highest note. |
Up & Down | Plays from the lowest to highest note in consecutive order, then plays from the highest to the lowest note, and restarts when all keys are played. | Plays from the lowest to highest note in consecutive order, then plays from the second highest to the second lowest note, and restarts when all keys are played. | This two-step variation works with pairs of notes. The second note of the pair plays first. In a four-note chord, the order is 2, 1, 4, 3. Once the pattern is played, the note order is reversed, then the arpeggio restarts. | This three-step variation works with trios of notes. The note order is 1, 3, 2. Once the pattern is played, the note order is reversed, then the arpeggio restarts. |
Outside-in | Plays the highest note, then the lowest note, then plays the second highest and the second lowest note, and so on. The arpeggio restarts when all keys are played. | Plays the lowest note, then the highest note, then plays the second lowest and the second highest note, and so on. The arpeggio restarts when all keys are played. | This is an inside-out variation. The number of played keys is divided by two (rounded up to the nearest whole number). The highest center note is played, then the low-center note, and so on. In a six-note chord, the order is 4, 3, 5, 2, 6, 1. The arpeggio restarts when all keys are played. | This is an inside-out variation. The number of played keys is divided by two (rounded up to the nearest whole number). The lowest center note is played, then the high-center note, and so on. In a six-note chord, the order is 3, 4, 2, 5, 1, 6. The arpeggio restarts when all keys are played. |
Random | Played note order is randomly generated and can include duplicate notes. | Played note order is randomly generated but no note is played twice. The arpeggio restarts when all keys are played. | This variation favors low notes. Played note order is randomly generated and can include duplicate notes. | This variation favors high notes. Played note order is randomly generated and can include duplicate notes. |
As Played | Plays all notes in the order they were played, then restarts. | Plays all notes in the reverse order they were played, then restarts. | Plays all notes in the order they were played, then plays notes in reverse order, doubling the first and last played notes. The arpeggio restarts once all notes are played. | Plays all notes in the order they were played, then plays notes in reverse order, but does not repeat the first and last played notes. The arpeggio restarts once all notes are played. |
Download this guide: PDF