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Final Cut Pro User Guide
- Welcome
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- What’s new in Final Cut Pro 10.6.2
- What’s new in Final Cut Pro 10.6
- What’s new in Final Cut Pro 10.5.3
- What’s new in Final Cut Pro 10.5
- What’s new in Final Cut Pro 10.4.9
- What’s new in Final Cut Pro 10.4.7
- What’s new in Final Cut Pro 10.4.6
- What’s new in Final Cut Pro 10.4.4
- What’s new in Final Cut Pro 10.4.1
- What’s new in Final Cut Pro 10.4
- What’s new in Final Cut Pro 10.3
- What’s new in Final Cut Pro 10.2
- What’s new in Final Cut Pro 10.1.2
- What’s new in Final Cut Pro 10.1
- What’s new in Final Cut Pro 10.0.6
- What’s new in Final Cut Pro 10.0.3
- What’s new in Final Cut Pro 10.0.1
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- Intro to effects
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- Intro to transitions
- How transitions are created
- Add transitions
- Set the default transition
- Delete transitions
- Adjust transitions in the timeline
- Adjust transitions in the inspector and viewer
- Merge jump cuts with the Flow transition
- Adjust transitions with multiple images
- Modify transitions in Motion
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- Add storylines
- Use the precision editor
- Conform frame sizes and rates
- Use XML to transfer projects
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- Glossary
- Copyright
Bezier curve
A parametric curve used to create smooth movement for keyframes and animated clips in the viewer. Bezier curves contain two kinds of points: smooth points and corner points. Smooth points have handles that can be manipulated to curve the adjacent line segment. Corner points have no handles, so the adjacent line segments are straight (or linear).
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