Logic Pro User Guide for iPad
- What’s new in Logic Pro 1.1
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Drummer region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
- Create fades on audio regions
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope release phase behavior
- Vector Envelope point transition shapes
- Use Vector Envelope time scaling
- Use the Mod Pad
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low and highpass filter
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Copyright
Enveloper in Logic Pro for iPad
Enveloper is an unusual processor that lets you shape the attack and release phases of a signal—the signal transients, in other words. This makes it a unique tool that can be used to achieve results that differ from other dynamics processors. In contrast to a compressor or expander, Enveloper operates independently of the absolute level of the input signal, but this works only if the Threshold slider is set to the lowest possible value.
To add Enveloper to your project, choose Dynamics > Enveloper in a channel strip Audio Effect plug-in menu or the Plug-ins area. See Intro to plug-ins. Also see Add, replace, reorder, and remove plug-ins in the Plug-ins area and Work with plug-ins in the Mixer.
The most important Enveloper parameters are the two Gain knobs, that govern the Attack and Release levels of each respective phase.
Boosting the attack phase can add snap to a drum sound, or it can amplify the initial pluck or pick sound of a stringed instrument. Attenuating the attack causes percussive signals to fade in more softly. You can also mute the attack, making it virtually inaudible. A creative use for this effect is alteration of the attack transients to mask poor timing of recorded instrument parts.
Boosting the release phase also accentuates any reverb applied to the affected channel strip. Conversely, attenuating the release phase makes reverb-drenched tracks sound drier. This is particularly useful when you’re working with drum loops, but it has many other applications as well.
Enveloper parameters
Threshold control and field: Set the threshold level. Signals that exceed the threshold have their attack and release phase levels altered. In general, set Threshold to the minimum value and leave it there. Only when you significantly raise the release phase level, which also boosts any noise in the original recording, should you raise the Threshold slider slightly. This limits Enveloper to affecting only the useful part of the signal.
Lookahead knob and field: Set the pre-read analysis time for the incoming signal. The Lookahead knob defines how far into the future of the incoming signal Enveloper looks, to anticipate upcoming events. You generally do not need to use this feature, except when processing signals with extremely sensitive transients. If you do raise the Lookahead value, you may need to adjust the attack time to compensate.
Attack Time slider and field: Set the time it takes for the signal to increase from the threshold level to the maximum Gain level. Attack Time values of around 20 ms and Release Time values of 1500 ms are a good starting point.
Attack Gain knob and field: Boost or attenuate the attack phase of the signal. When set to the center position—0%—the signal is unaffected.
Release Time slider and field: Set the time it takes for the signal to fall from the maximum gain level to the threshold level.
Release Gain knob and field: Boost or attenuate the release phase of the signal. When set to the center position—0%—the signal is unaffected.
Out Level knob and field: Set the level of the output signal. Drastic boosting or cutting of either the release or attack phase may change the overall level of the signal. You can compensate for this by adjusting the Out Level value.
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