Use an external graphics processor with your Mac
Your Thunderbolt 3-equipped Mac running macOS High Sierra 10.13.4 or later can access additional graphics performance by connecting to an external graphics processor (also known as an eGPU).
To use an eGPU, a Mac with an Intel processor is required.
An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation and more.
eGPUs are supported by any Mac with an Intel processor and Thunderbolt 3 ports1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
Accelerate apps and games that use Metal, OpenGL and OpenCL
Connect additional external monitors and displays
Use virtual reality headsets plugged into the eGPU
Charge your MacBook Pro while using the eGPU
Use an eGPU with your MacBook Pro while its built-in display is closed
Connect an eGPU while a user is logged in
Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
Use the
to safely disconnect the eGPUView the activity levels of built-in and external GPUs (open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps and games
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL and OpenCL apps and games that benefit from a powerful eGPU. Not all apps and games support eGPU acceleration. Check with the app's developer to find out more.3
In general, an eGPU can accelerate performance in these types of apps:
Pro apps designed to utilise multiple GPUs
3D games, when an external monitor is attached directly to the eGPU
VR apps, when the VR headset is attached directly to the eGPU
Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac — including displays built into iMac, iMac Pro, MacBook Air and MacBook Pro:
Quit the app if it's open.
Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
Press Command-I to show the app's info window.
Select the tickbox next to Prefer External GPU.
Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU tickbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps.
In macOS Monterey and later:
Quit any open apps that you want the eGPU to accelerate on the primary display.
Choose Apple menu > System Settings (or System Preferences), then click Displays.
Select the display that's attached to the eGPU, then choose Use as Main Display.
Open the apps that you want to use with the eGPU.
In macOS Big Sur and earlier:
Quit any open apps that you want the eGPU to accelerate on the primary display.
Choose Apple menu > System Preferences. Click Displays, then select the Arrangement tab.
Drag the white menu bar to the box that represents the display that's attached to the eGPU.
Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image and Core ML. To deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high-quality and high-performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
Gigabyte RX 580 Gaming Box4
Sonnet Radeon RX 570 eGFX Breakaway Puck
Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 6800, 6800 XT and 6900 XT
If you've installed macOS Big Sur 11.4 or later, you can use these graphics cards that are based on the AMD Navi RDNA2 architecture. Recommended graphics cards include the AMD Radeon RX 6800, AMD Radeon RX 6800 XT and AMD Radeon RX 6900 XT7.
Full USB functionality is not supported on the card's USB-C port. Connect displays to the DisplayPort and HDMI ports on the card. If you connect a display to the USB-C port on the card, your display may experience issues when waking from sleep.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX 6600 XT
If you've installed macOS Monterey 12.1 or later, additional AMD RDNA2 products are supported. Recommended graphics cards include the Sapphire Nitro Radeon RX 6600 XT.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX 5700, 5700 XT and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
OWC Mercury Helios FX4
PowerColor Devil Box
Sonnet eGFX Breakaway Box 550W4
Sonnet eGFX Breakaway Box 650W4
Razer Core X4
PowerColor Game Station4
AMD Radeon RX 470, RX 480, RX 570, RX 580 and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
OWC Mercury Helios FX4
PowerColor Devil Box
Sapphire Gear Box
Sonnet eGFX Breakaway Box 350W
Sonnet eGFX Breakaway Box 550W4
Sonnet eGFX Breakaway Box 650W4
Razer Core X4
PowerColor Game Station4
HP Omen4
Akitio Node6
Learn more
Find out how to choose your GPU in Final Cut Pro 10.4.7 or later.
To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
If you have any questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
Software developers can find out more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure you connect your primary display directly to Mac mini during the startup process. After you've logged in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air and iMac.
6. If you use Akitio Node with a Mac notebook, you may need to connect your Mac to its power adaptor to ensure proper charging.
7. Only Radeon RX 6900XT models made or sold by AMD are supported (Device ID 0x73BF).
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